Welcome I’m Benjamin Edge, a gameplay programmer by trade, mainly developing stand alone mechanics and systems to compliment these mechanics. I focus on player mechanics to produce an enjoyable experience when using these specific mechanics.
I have experience with both C++ and C# with my largest solo project being “Surge Battle Royale”. “Surge Battle Royale” is my chosen dissertation topic, Developing a Networked Multiplayer Battle Royale game using Unity.
Contact me at firstname.lastname@example.org